From pharmaceutical compounds to neurotransmitters, 1,384 ball-and-stick 3D models organized alphabetically and ready to drop into any scene.
Each asset is a ball-and-stick representation grounded in the real molecular structure. Atoms follow standard color coding, so functional groups are identifiable at a glance. Pull one off the shelf and drop it straight into a scene.
Even dense polycyclic structures with tangled substituents keep accurate atom and bond placement. From research slides to educational animations to in-game science set dressing, every model is built to survive a zoomed-in shot.
Accurate bonding. Single bonds and ring structures are rendered clearly as balls and sticks.
Consistent scale and origin. Every model lines up the moment it's placed in a scene.
Lightweight FBX export. Imports cleanly into game engines and DCC tools alike.
The Prefabs folder is already split into 26 subfolders, A through Z. From Acetylpheneturide to Zyprexa-class compounds, if you know the name, you're seconds away. Every entry ships with its own thumbnail, so you can tell models apart without opening a single folder.
The full compound index, pulled straight from the pack's asset list. Search by name or jump to a letter to confirm a model exists before you go looking for it.
Drop accurate molecular structures straight into mechanism-of-action slides and trial materials.
Let students rotate and zoom into real compounds in chemistry lessons and VR anatomy modules.
Add convincing lab or hospital set dressing, background props, and UI flourishes.
Clean, render-ready visuals you can drop straight into figures and conference decks.
1,384 assets, organized to be used — not searched for.